11/28/2023 0 Comments Papetura game review![]() The story, about a threat of fire destroying the habitat, also makes a lot more sense in this context. Even though their characteristics remain unclear (in fact, the main character resembles Towelie from South Park) we now know that in a way, they represent the spirit of animated fantasy itself. They are no longer undefined and enigmatic creatures, but instead represent the very matter through which the animation arises. Suddenly, there’s a new element to consider.įor starters, Papetura’s unorthodox characters are granted a new significance. However, there is one element which holds weight and value all of its own accord - the visuals are handcrafted, and the entire affair is created out of literal paper. In terms of gameplay, there’s not much else to say about Papetura. Such a basic task represents the depth of Papetura’s overall design, and obstacles like these make playing through the adventure feel tedious, even with its considerably short runtime. That’s all there was to it, and it was far simpler than what I thought a properly interesting approach would be. The actual solution? Lure the monster to a certain position by standing at its level and waiting for an onion-shaped figure to fall on top of its fin. This, then, is what I at first attempted. Our slingshot’s ammo bounces off these creatures, allowing us to make surprisingly-angled shots to ambush the creature. Meanwhile, onion-shaped creatures perpetually fall from the ceiling. Armed with our slingshot, we may get the monster on its back by hitting its fin-like appendages. Peculiarly, none of these puzzles demand creative solutions – I found the answers to be so basic that they were easily overlooked, and they usually demanded excessive patience rather than clever strategy.įor example, one level requires us to traverse a body of water, and we’re presented with a sea monster, who is aggressive toward our character upon contact. Mainly, these are straightforward-yet-minimally-explained challenges such as a fishing minigame or a Pac-Man-like task. Since the gameplay is minimal, Papetura’s focus appears to be on its atmosphere - more on this later.ĭuring Papetura’s short runtime, the player is presented with a multitude of puzzles. Furthermore, a convenient slingshot-like item operated by our main character allows us to interact with some objects from a distance. Interacting with the right objects and inhabitants (and at times avoiding obstacles as they appear) is the key to success. A major tool, next to walking and climbing, is the interact button. The 2D gameplay consists of navigating confined environments and solving local puzzles. Ultimately, it ends up being a conventional ‘ beat the bad guy’ kind of plot. On the road to saving the place we meet a string of new friends who each help the main character progress this undefined journey. Without any overt narration (textual dialogue is omitted) this short story is about an unconventionally-shaped creature navigating an unorthodox habitat being threatened by an enigmatically-motivated evil, intent on setting the environment on fire. WTF The main character looks like South Park’s Towelie.
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